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Thursday, 11 August 2011

Precedent images

This lion is a sculpture made by Yong Ho Ji, who uses tire to make art. Although he uses resin, which we cannot use because it's an adhesive, I found this inspiring because it shows how a lot of pieces can be placed together to make one model.


This cup cake stand is a good examnple of how I could use cylinders to attach different levels together


This cardboard wreath displays how you can slot mirrored patterns into each other to create a recurring design.

Pine Cone

I want to use the pine cone as inspiration because shows how there is natural layering used. I like how the layering creates a draw for the eye, which causes you to follow the pattern a certain way.

Precendents

Here is a good example of how you can slot 2D pieces together to make a 3D image, which is what I hope to achieve, but around a central image
This shows the two levels and the way they spiral around. I hope to make my design with these two aspects in mind as I think that they display the aspects of the design that should be most prominent.

Monday, 8 August 2011

Trial Textures







In this image I tried to use an image as the
 texture- in this case I used
 two different water ripples 

Although both still apply to my worlds and relate to the flowing nature of the water and how it reacts, the texture becomes the focus. I believe that it makes them look busy and although the original texture is water, they come out quite harsh. For instance the second image looks like it is stone in some respects.

Final Iteration


Sunday, 7 August 2011

81 Iterations

Development 8

Textures




Here I tried to use the texture of stone, 
but felt that it did not suit the flowing design 





This render was preformed using wood as the texture, but again I felt that it did not create the flow that was needed to fit the design.

Trial rendering


In these images I tried to use glass and a black reflective surface with a spotlight. However I found that it made the object really hard to see. The black surface became too shiny and even when I changed the placing it was either too shihny or too dark. The actual material felt very busy and because of the transparency you could see each layer. Although this may work on a simpler design, I do not think that it works her because of the many different spindles

Trial colouring

 In these two instances I have trialed using different filters in the light to create a different atmosphere from plain lighting.



However I think that it merely draws away from the actual image and doesn't help the final presentation. I think that a plain lighting is less limiting and will be more effective.